home
events
2007 finalists
sponsors
archive
about us
contact
resources
press

WINNER The Secret Museum

"This interactive digital art gallery is an erotic dream world, a maze of unexpected charm and delight. Tiny treasures can be clicked on to send you off into new enchantments - a theatre play of an Anais Nin story, or a bedroom of naughty happenings. Beautifully created by The Curator, who remains anonymous."

Though diverse in appearance, a number of the exhibits in The Secret Museum embody similar themes.

Interactivity is key to many of them - viewers can navigate their way through fictional landscapes to uncover the treasures they contain.

Mystery is another - a great deal of the narratives are fragmentary with the "missing pieces" being as important as that which is stated.

Animals are a third for they appear time and time again in various contexts and forms.

The inspirations for the work are numerous and varied. Science fiction is drawn on heavily. The cyberpunk word of William Gibson's Sprawl Trilogy, the autistic universe of Peter Chung's Aeon Flux, the malevolent Roaring Twenties of Lovecraft's Cthulhu mythos and the baroque fantasy of Warhammer 40,000 all feature.

The nature of the interactivity itself is also referential. Role-playing games, Usborne Puzzle Adventure books and platform-video-games all inspire.

The techniques employed to create the exhibits are almost solely digital - very little is committed to paper in the real world.

Artwork is drawn inside the computer using a Wacom graphics tables and usually takes a tortured path through several programmes including Illustrator, Photoshop, Painter and Flash.

It must be emphasised that most of the exhibits are interactive and are intended to be viewed not as prints, but on the website